Constructs a new instance of the timer
Note: If additional arguments are specified, then those arguments will be provided with every tick event emitted except arguments that may be included with calls to the tick() method.
tick()
Returns if the timer has been destroyed
Destroys the timer
Note: This is destructive, once destroyed, it cannot be restarted
Starts the timer
Stops the timer
Forces a tick event to be emitted with the specified arguments
Toggles the timer on/off
boolean whether the timer is running or not
Constructs a new instance of the timer
Note: If additional arguments are specified, then those arguments will be provided with every tick event emitted except arguments that may be included with calls to the
tick()method.